installations

sound and audiovisual installations

boundary conditions

dj++ / boundary conditions is a site specific audiovisual performance - installation for the National Museum of Contemporary Art Athens. It consist of an experimental but at the same time uplifting Dj set interacting with an art installation conceived and developed for the specific space at the museum foyer.

1/x

1/x is a sound and light art-science installation based on the singularity character of the 1/x function. A system of weighted reciprocal functions generates light flashes and sonic events, while establishes a second singularity point that reverses the system's causality time space. Around the singular points of those functions, an intensive experience is created and the visitor immerse himself into a dramatic environment developed through micro and macro time scales of sound and light.

01101110

01101110 is light-music installation echoing and celebrating the simplest mathematical model of computation. A series of light/shadow paintings depict instances of the evolution of Rule 110 one-dimensional cellular automaton (Rule 01101110 in binary) accompanied by a music layer based on the same process.

quantum music #002

quantum music #002 (2017): The visual component of the piece based on the visualisation of quantum mechanics was created in 2018 while the music composition was written in 2014 (Quantum Music #001) as an Art-Science research project.



instrumental gaitanaki

instrumental gaitanaki (2014): Gaitanaki is a form of Greek folk circle dance originated in Thessaly and widespread in Epirus. The instrumental gaitanaki is an artistic installation that aspires to bring the community kids together.

secret garden

secret garden (2015) is an interactive spatial sound-light installation which can be created during a workshop. It consists of a series of helium balloons with embedded LED lights, buzzers and microcontrollers, each carrying a unique secret.

tangible sounds / tangible portraits

tangible sounds / tangible portraits (2015) is an interactive audiovisual installation. It was created specifically for Tsepelovo, a village in the Zagori region in Northern Greece with materials from the local environment and photographs from the local people.

temno

temno (2019) is a site-specific interactive installation conceived and developed for a forest in Soca valley in Slovenia. 'Temno' means 'dark' in Slovenian but also means 'intersect' in Greek. Both terms are related to the nature of the piece.

waiting for response

waiting for response (2017) is part of the light and sound installation res·o·nant created by Mischa Kubal for the Jewish Museum Berlin (2017-2019). An important element of the installation is the series of 60-second-long sound clips which were composed especially for the exhibition by more than 50 musicians. Waiting for Response is a sound clip which interacts directly with the acoustics of the space.

cera/mic

cera-mic (work in progress): The present project concerns the research in the creation of aerophone musical instruments from ceramic material using contemporary computer-based technologies. The collection of the fabricated aerophones are triggered by air streams coming out of compressors controlled numerically by microcontrollers.

please do not touch

please do not touch (2010) is is an interactive electronic sound sculpture - painting. The visitors interact with the painting by touching it.

liminal [space]

liminal [space] is a minimalist audiovisual installation. The name comes from the Latin word limen which means threshold. The installation creates a place of transition, a single intermediary point between origin / destination.

text/ure

In the text/ure participatory art installation the artists are trying to fluidly reform the relation of text and geometry. They vitalize parametric design and digital fabrication in order to re-visualize each word in relation to the phrase it appears in.

in (x,y)

In (x,y) (2022) is a sound and light installation and composition based on locative audio. A number of music-sonic fragments are distributed in an open public space which can be played back in sync accompanied by rhythmic flashing lights.